

Each level ends with a large boss that can add to the challenge of the game. Like the overdrive, and bomb, it is a key feature to use when panic and mayhem ensues.Īs mentioned earlier, Resogun is only five levels long. Here you can speed up from one side of the level to another, but as you do so you are impervious to enemies and once you stop a small blast destroys any enemies in your immediate vicinity. The other feature I found quite useful was the boost. Of course this is a timed move and only lasts so long, but it can get you out of a jam when it is available. The latter has to be charged up, but once it is ready you can open up a big ol’ can of “whoop-ass”. It adds to the nature of moving back and forth, up and down.Īlong with the movement and shooting controls you also have a few “specials” such as boost, bomb and overdrive. What found is it allowed me to use different strategies as I could go in the opposite direction of the enemies I was facing while still firing at them. Yes, you heard me right, you use the right analog to shoot forward or backwards. Controlling movement is as simple as using the left analog stick, while shooting is handled by the right analog stick. Yep, something that his ADHD gamer noted was how the control factored into the “twitchiness” of the game. One of the neat things I found was the control set up. I found this combination of shooter and saviour pretty neat and quite addictive, given that I came back to the game more often then I anticipated. Finding that one human on the other side of the level who has been let loose, picking him up and taking him to safety is pretty satisfying in its own right as you are not only saving that little human, but you get ship upgrades or bonus points too. As you avoid the various enemies and their attempts to destroy your ship you are tasked to “Save the Last Humans”, something that brings back a feeling of Defender or Choplifter, but for the new age. Don’t worry though you won’t get dizzy as you do. You’ll go around and around as you face numerous waves of enemies. The settings you do battle in require you go in a circle, hence the whole cylinder idea. Developer Housemarque has taken the normal flat back and forth landscape of most shooters and transformed it into a cylinder so to speak. Something that most shooter fans will take note of is that the gameplay offers a fresh take on the usual 2D shooter screen. Hey, it’s an arcade shooter for goodness sake, so why would you expect anything different. If you are looking for a long and somewhat engrossing experience you won’t find it here, at least on the surface you won’t. Lasting only five levels you will fly (no pun intended) through the game’s content somewhat quickly. Right off the hop I have to tell you that the game is not particularly long.

Resogun is a twitchy arcade shooter that harkens back to the days of dodging bullets and enemies.
